Throwing Axes family
Throwing Axes
Silent and deadly short-ranged projectile weapon. Can be retrieved and reused. Comes in a pack of three.
- Cycle
- -
- Falloff
- -
- Ammo
- 3/0=3
loaded / in reserve / total
- Spread
- 1.5
- Heavy
- 142
- Light
- 75
Throwing Axes family
Silent and deadly short-ranged projectile weapon. Can be retrieved and reused. Comes in a pack of three.
loaded / in reserve / total
3 rounds.
Against a hunter's 150 health, from the game's own hunter hit-zone table. Melee carries no falloff, so these do not change with distance.
Light attack
Deals Melee Slash damage. It hits Firebreather hardest (4.4x) and Bloodskin softest (0.44x).
Killed outright by one hit
One hit
Four hits
Five or more
Computed from each creature's own hit-zone table against this attack's damage type.
Every trait this weapon's own data references. A recommendation is the game's own; the numbers above are the ones we can prove from the weapon's attribute presets.
A few perks carve out exceptions in their own description - Crack Shot excludes shotguns and sawed-off variants - so read the perk text, not just the listing.